Kaitlin PerryNov 10, 20212 min readLight Seeker - Final PresentationAfter an 8-week break neck sprint, we've finally arrived at our final presentation! Please enjoy the slideshow from our final...
Kaitlin PerryNov 2, 20211 min readMilestone 8One week left in development! If there were a double crunch mode, we are definitely in it now! This week we focused a lot on polish and...
Kaitlin PerryOct 26, 20212 min readMilestone 7This week, we're kicking it off with a walkthrough video of our Sadness Level as well as our Fear level! In this demo, we show multiple...
Kaitlin PerryOct 19, 20212 min readMilestone 6This week was a lot of asset building and cinematic work, we're full into crunch time! Here are some assets that Brendan modelled and...
Kaitlin PerryOct 12, 20211 min readMilestone 5Lets kick off this week with a walkthrough preview! Here are two parts of our Sadness Level, showing rune activation. To proceed, Luna...
Kaitlin PerryOct 5, 20212 min readMilestone 4This week was a big push for mechanics and animation! But first, I'd like to kick it off with Brendan's amazing render for the Fear level...
Kaitlin PerrySep 28, 20212 min readMilestone 3Each week we are getting closer to having our main character sculpt finalized! This week Danielle really took to correcting her facial...
Kaitlin PerrySep 20, 20212 min readMilestone 2 After presenting Milestone 1, we got a lot of valuable feedback on both our sculpts and concepts. With refined turnarounds, we continued...
Kaitlin PerrySep 14, 20214 min readMilestone 1This week we ironed out the details and pillars of the game. We also had our Art Team create a lot of concept sketches and tested some...